Red axis of this Transform
.
Green axis of this Transform
.
Blue axis of this Transform
.
Shorthand for Y
- axis.
Note: By default, DX Engine uses the green Y
axis as forward vector.
Position of this Transform
using X
, Y
, and Z
coordinates.
Note: By default, DX engine uses Z
for "up".
Shorthand for X
- axis.
Note: By default, DX Engine uses the red X
axis as right vector.
Rotation of this Transform
stored as Quat
.
Scale of this Transform
.
Default value is 1
.
Shorthand for Z
- axis.
Note: By default, DX Engine uses the Z
axis as up vector.
Returns a copy of this Transform
.
copy of this Transform
.
Defines the position, scale and rotation of an item.
Every
Transform
can be assigned to a BaseItem.parent which allows hierarchical editing of their position, scale and rotation. Created hierarchies are displayed in the Item Hierarchy tab.